
Accumulator
A facility for storing excess electricity generated by the Power Generator.
Plan production buildings, storage, utilities, workstations, defenses, and automation pieces. The list below separates current records from legacy, disabled, or broader category entries.

A facility for storing excess electricity generated by the Power Generator.

Stores items. Quite sturdy, with plenty of storage space. It is useful as a large, secure storage box.

A facility for making medicine to cure Pals' illnesses. With advanced technology, it can also create unknown medicines. Assign the task to a Pal capable of pharmacy work.

Bell that sets the alert status for Pals on base. Change Pal behavior to either attack invading enemies, or focus entirely on work whenever you like.

A device that emits alpha waves to help Pals relax. Slows the rate at which the SAN value of Base Pals decreases. Placing more than one has no additional effect.

Antique chest for storing items. Adorned with a photo of a Pal.

Antique lamp set to provide illumination. Requires electricity to light.

Antique side chest for storing items. Adorned with a photo of a Pal.


Base Building is listed in Structures. No matching 1.0 item or building record was found, so this page only shows the site's existing verified fields and related entries.

A bear trap to immobilize large Pals. The capture rate with the sphere increases when a Pal is trapped. Only effective on large Pals, small Pals will not be caught.

Trap that immobilizes Pals who step on it. The capture rate with the sphere increases when a Pal is trapped. Only effective on small Pals.

A farm that can grow Red Berries. Harvest time is quick, but eating them doesn't provide much sustenance. Requires a few Pals to plant seeds, water, and harvest the crops.

A device that emits beta waves to energize Pals. Increases the work speed of Base Pals. Placing more than one has no additional effect.

Assign one male and one female Pal to produce eggs. Placing Cake in the facility is required for production.

Needed for cooking food. It can only be used to grill simple ingredients. Requires a Fire Pal to light a flame.

A lighting fixture that provides illumination to a base even at night. It can be placed on a ceiling. Requires electricity, but lights up a larger area.

Cloth covered container for storing items.

Facility for producing Coal. Digging Coal is grueling physical work. Leave it to a Pal that is good at mining.

Needed for cooking food. Use of a cooking pot allows for a wider variety of meal preparation. Requires a Fire Pal to light a flame.

A device that blows cool air, lowering the temperature of a base. It doesn't provide much relief from the heat, but helps one to endure somewhat hot environments. Requires an Ice Pal for cooling.

Small food vault. Assign an Ice Pal to help prevent food stored inside from spoiling.

Facility for breaking down Stone and Wood to exchange them for other materials. Requires Pal with the Watering trait to spin the water turbine.

Equipping it causes the sphere to spin with a curved trajectory. It becomes easier to catch Pals off guard, and increases capture power.

Defensive Wall is listed in Structures. No matching 1.0 item or building record was found, so this page only shows the site's existing verified fields and related entries.

Double street lamp that provides illumination. Requires electricity to light.

Used for incubating a Pal Egg. If a Pal Egg is left in it, it will automatically hatch after some time has passed.

A device that blows cool air, lowering the temperature of a base. Using electricity, it can really lower the temperature. Requires an Ice Pal for cooling.

Device for incubating Pal eggs. Requires electricity, but automatically keeps the inside of the incubator at appropriate temperatures.

Allows refinement of Pal Metal Ingot. It requires electricity to use, but is quicker to process. Requires a Fire Pal to light a flame.

A device that blows warm air, raising the temperature of a base. Using electricity, it can really heat things up. Requires a Fire Pal to light a flame.

Needed for cooking food. It requires electricity to run, but allows a large amount of meals to be prepared rapidly. Requires a Fire Pal to light a flame.

A facility for making Pal medicine. It requires electricity, but can produce high quality medicine. Leave its operation to a Pal that can make medicine.

Trap that electrocutes the Pal that steps on it. The electrocuted Pal has a higher capture rate with the sphere.

Place in base to improve electricity generating speed. Placing more than one has no additional effect.

A box for storing Pal food. Pals can feed from it when hungry. Make sure to keep it well-stocked to keep your Pals happy.

A fluffy bed for humans. Use it when injured or to sleep at night. You won't be able to sleep soundly without a roof over your head.

Place in base to improve fire-making speed. Placing more than one has no additional effect.

A facility for selling items. By setting products in the sales list, you can sell items to other players. Assign an Ice Pal to it and the food inside will be less likely to spoil.

A facility for selling Pals. By setting Pals in the sales list, you can sell them to other players. Assign an Ice Pal to it and the food inside will be less likely to spoil.

Place in base to improve gathering speed. Placing more than one has no additional effect.

A fluffy bed that Pals can get a good rest on. Pals can rest on it when injured, or to sleep at night. Pals love sleeping on fluffy beds like this.

Set for building bases using futuristic architecture. Allows building of futuristic foundations, walls, ceilings, stairs and other things necessary for shelters.

Set for building bases using glass. Allows building of glass foundations, walls, ceilings, stairs and other things necessary for shelters.

A facility that can store the genetic data of Pals and allows you to reconstruct them from this data. The stored genetic data can also be transferred to other worlds.

Trap that catches Pals passing through it. Pals caught in the trap are easier to catch with Spheres. Only effective on small Pals.

A device that blows warm air, raising the temperature of a base. It doesn't provide much warmth, but helps one to endure somewhat cold environments. Requires a Fire Pal to light a flame.

Equipping it makes the sphere heavier, reducing its range but increasing its capture power.

Facility for producing Hexolite Quartzs. Digging Hexolite Quartzs is grueling physical work. Leave it to a Pal that is good at mining.

Facility where Pals on base can rest. Now comfier and restores more SAN.

An Assembly Line for producing items and gear. A small workspace limits production speeds. Requires Pals that can work with their hands.

Facility where Pals on base can rest. Restores SAN after a long day of hard work.

A facility that converts rotational motion into electrical energy. The efficiency is low, and the Pals working here will experience a decrease in SAN value, but they will gain experience points.

Trap that freezes the Pal that steps on it. The frozen Pal has a higher capture rate with the sphere.

Allows refinement of Refined Ingot. The quality has improved, but the processing speed is still unsatisfactory. Requires a Fire Pal to light a flame.

Gate large enough for big Pals to pass through. Made from metal, it is extremely durable.


Iron wall shelf for storing items. Can be placed on a wall.

Set for building bases using Japanese-style architecture. Allows building of Japanese-style foundations, walls, ceilings, stairs and other things necessary for shelters.


A lighting fixture that provides illumination to a base even at night. Requires electricity, but lights up a larger area.

A lighting fixture that provides illumination to a base even at night. It can be placed on a ceiling. Requires a significant amount of electricity, but lights up an even larger area.

Large container for storing items. Imitates the designs left behind by an ancient and prosperous civilization.

Device for incubating Pal eggs. It automatically maintains a suitable temperature and can hatch multiple eggs at once.

A lighting fixture that provides illumination to a base even at night. Requires a significant amount of electricity, but lights up an even larger area.

A fluffy bed that Pals can get a good rest on. Pals can rest on it when injured, or to sleep at night. Even large Pals can sleep soundly on a bed like this.

Place in base to improve handiwork speed. Placing more than one has no additional effect.

A farm that can grow Lettuce. It takes time to harvest, but increases the variety of meals you can prepare. Requires a few Pals to plant seeds, water, and harvest the crops.


A facility for producing Wood. Cutting wood is hard work that requires much physical endurance. Leave it to Pals skilled in logging.


A shelf for storing medicine. Sick Pals will come here to take their medicine. Be sure to keep the medicine stocked.

A facility for making Pal medicine. It can only produce simple medicines. Leave its operation to a Pal that can make medicine.

Stores items. Reinforced with metal, it is somewhat durable. The increased size allows for the storage of more things.

Massive defensive wall to prevent enemy intrusions. Made from metal, it is extremely durable.

Set for building bases using metal. Allows building of metal foundations, walls, ceilings, stairs and other things necessary for shelters.

Facility for milling Wheat to produce Flour. Requires Pal with the Watering trait to spin the water turbine.

Trap that explodes when a Pal steps on it. It deals damage to a wide area.

Command your Pals to work on various things inside a base. You can allow or prohibit individual kinds of work.

A defensive installation for protecting a base from enemies. When a Pal with Handiwork suitability is assigned, it will continuously defend the base using a crossbow.

A defensive installation for protecting a base from enemies. When a Pal with Handiwork suitability is assigned, it will continuously defend the base using a machine gun.

A defensive installation for protecting a base from enemies. When a Pal with Handiwork suitability is assigned, it will continuously defend the base using a missile launcher.

A lighting fixture that provides illumination to a base even at night. Requires a Fire Pal to light a flame.

Orange locker for storing items. Decorated with Pal stickers.

Facility for producing Ore. Mining Ore is hard work that requires physical endurance. Leave it to Pals skilled at mining.

Facility for producing large quantities of Ore. Mining Ore is hard work that requires physical endurance. Leave it to Pals skilled at mining.

Pal Bed is listed in Structures. No matching 1.0 item or building record was found, so this page only shows the site's existing verified fields and related entries.

Pal Dressing Facility. Give your Pals a new look! Skins obtained inside and outside the game can be applied here!

A chamber for increasing a Pal's rank. Pals can surpass their physical limitations if given a concentrated extract taken from a Pal of the same type.

A facility that allows Pals to be sent on expeditions to places like dungeons. The dispatched Pals engage in battles and gather items, bringing back resources to the base.

A Primitive Workbench for producing Pal tools. Make a saddle to ride Pals, or make a gun for Pals to use.

A facility for conducting research on the various tasks of Pals. By assigning tasks to Pals in this facility, research progresses, granting various benefits.

A facility where surgery can be performed on Pals to change their gender or passive skills.

Facility for storing captured Pals. Pals inside gradually recover Health. Area around this facility becomes a base.

Pickaxe and Helmet is listed in Structures. No matching 1.0 item or building record was found, so this page only shows the site's existing verified fields and related entries.

A power generator fueled by Electric Pals. Electric equipment won't run without this.

Allows refinement of Ingot. The quality leaves much to desire, and processing is slow. Requires a Fire Pal to light a flame.

A Primitive Workbench for producing simple items. Requires a Pal that can work with their hands.

An Assembly Line for producing items and gear. By splitting Pals into groups, production speeds have somewhat increased. Requires Pals that can work with their hands.

An Assembly Line for producing items and gear. Through clever management, production speeds have greatly increased. Requires Pals that can work with their hands.

Farm for raising sheep and fowl-like Pals. Assign a Pal with the appropriate Partner Skill to a farm to produce items.

Stores items. Made of iron, it is extremely durable. It is useful as a large, secure storage box.

Large food vault. Assign an Ice Pal to help prevent food stored inside from spoiling.

Workbench for repairing broken tools. Materials are needed to make repairs.

Retro street lamp that provides illumination. Requires electricity to light.

A defensive installation for protecting a base from enemies. When a Pal is assigned, it will stop other work and stay on lookout and prepare for combat.

A shoddy bed for humans. Use it when injured or to sleep at night. You won't be able to sleep soundly without a roof over your head.


Place in base to improve planting speed. Placing more than one has no additional effect.

Simple street lamp that provides illumination. Requires electricity to light.


Equipping it increases the sphere's range, allowing it to sharply capture Pals and enhancing capture power.

Place in base to improve cooling speed. Placing more than one has no additional effect.

An Assembly Line for producing spheres used for capturing Pals. By splitting Pals into groups, production speeds have somewhat increased. Requires Pals that can work with their hands.

An Assembly Line for producing spheres used for capturing Pals. Through clever management, production speeds have greatly increased. Requires Pals that can work with their hands.

A Primitive Workbench for producing spheres used for capturing Pals. A small workspace keeps the production speed slow. Requires Pals that can work with their hands.

Stone statue spoken of in legends on Palpagos Island. Offer up Lifmunk Effigy to receive strange powers.

Gate large enough for big Pals to pass through. Made from stone, it is reasonably sturdy.

A facility for producing Stone. Mining Stone is hard work that requires much physical endurance. Leave it to Pals skilled at mining.

Set for building bases using stone. Allows building of stone foundations, walls, ceilings, stairs and other things necessary for shelters.

Storage is listed in Structures. No matching 1.0 item or building record was found, so this page only shows the site's existing verified fields and related entries.

Container furniture set. Can store items.

A straw bed for Pals. Pals can rest on it when injured, or to sleep at night. It isn't soft, but it's better than nothing.

Street lamp set to provide illumination. Requires electricity to light.

Place in base to improve logging speed. Placing more than one has no additional effect.

Stylish street lamp that provides illumination. Requires electricity to light.

Facility for producing Sulfur. Digging Sulfur is grueling physical work. Leave it to a Pal that is good at mining.

Offer a Slab depicting a Pal to summon a powerful Pal to your base. Adequate caution and battle readiness is paramount.

A farm that can grow Tomato. They take time to harvest, but increase the variety of meals you can prepare. Requires a few Pals to plant seeds, water, and harvest the crops.



Container for observing captured Pals. Pals inside cannot participate in battle or production, but they do not become hungry.

A lighting fixture that provides illumination to a base even at night. It can be placed on walls. Requires a Fire Pal to light a flame.


Place in base to improve watering speed. Placing more than one has no additional effect.

An Assembly Line for producing weapons and ammunition. By splitting Pals into groups, production speeds have somewhat increased. Requires Pals that can work with their hands.

An Assembly Line for producing weapons and ammunition. Through clever management, production speeds have greatly increased. Requires Pals that can work with their hands.

A Primitive Workbench for producing weapons and ammunition. A small workspace prevents the production of high quality weapons. Requires Pals that can work with their hands.

A farm that can grow Wheat. It requires an average amount of time to harvest. Requires a few Pals to plant seeds, water, and harvest crops.

Place in base to improve medicine manufacturing speed. Placing more than one has no additional effect.




Stores items. Made from wood, it breaks easily. It's probably not the best thing to store valuables in.

Massive defensive wall to prevent enemy intrusions. Made from wood, it breaks easily.

Gate large enough for big Pals to pass through. Made from wood, it breaks easily.


Set for building bases using wood. Allows building of wooden foundations, walls, ceilings, stairs and other things necessary for shelters.

Wooden shelf for storing items. Can be placed on a wall.